Friday April 20th
2pm - Caroline Wilcoxon
2:15 - Meredith Ashworth
2:30 - Justine Mcgregor
2:45 - Helen Kohnke
3:00 - Taylor Smith
3:15 -
3:30 -
3:45 - Katherine Habeck
Friday April 27th
2pm - Harrison Boyd
2:15 - Andrew Piepenburg
2:30 - Ben Parise
2:45 - Ryan Stewart
3:00 - Ashley Coad
3:15 - David Gautier
3:30 - Parker Wood
3:45 - Chris Soohoo
Friday, April 13, 2012
Monday, April 9, 2012
Web Intervention
I used images from points in my life that show moments of happiness and created gifs to distort them. By giving red eyes to each person in the photos I essentially took a rather carefree time and placed an underlying sense of malevolence in it.
file:///Users/justinea11/Desktop/GIFS/GIF-1.gif
file:///Users/justinea11/Desktop/GIFS/GIF-2.gif
file:///Users/justinea11/Desktop/GIFS/GIF-3.gif
file:///Users/justinea11/Desktop/GIFS/GIF-4.gif
file:///Users/justinea11/Desktop/GIFS/gif-5.gif
Saturday, March 31, 2012
Web Intervention
This is my AIM (aol instant messaging) speech converter program. AIM once was the craze at my elementary school, and I have been using it ever since with my close friends. I wanted to examine the way we speak over the internet -- the way we shorten, fragment, abbreviate, and employ numbers to replace words in our "sentences." One thing that I found interesting in writing this program was that it actually took a lot of thinking to come up with the words to include that we normally simplify. In order to realize what I should include, I actually just started talking to my friends on AIM... sure enough, my internet-speak began flowing out, and I noted the words I was corrupting. I think this was a good discovery (that it was difficult for me to speak "internet vernacular" on command), because it has somewhat alleviated my frequent worry that the way our generation speaks through text and IM will start to corrode our normal speech habits.
When I initially proposed this idea on the blog, Mike cautioned me that something similar already exists (the 1337 translator: http://www.albinoblacksheep.com/text/leet). Nonetheless, I still felt confident that there was a difference between what the 1337 translator and my idea. While the 1337 translator cleverly uses symbols and characters rarely (if not ever) seen or used to create a replica of the text you entered, my translator makes more of a statement on the way we use common symbols to truncate our communication and make it more effortless.
When I initially proposed this idea on the blog, Mike cautioned me that something similar already exists (the 1337 translator: http://www.albinoblacksheep.com/text/leet). Nonetheless, I still felt confident that there was a difference between what the 1337 translator and my idea. While the 1337 translator cleverly uses symbols and characters rarely (if not ever) seen or used to create a replica of the text you entered, my translator makes more of a statement on the way we use common symbols to truncate our communication and make it more effortless.
Friday, March 30, 2012
Thursday, March 29, 2012
Web Intervention
For my Web Intervention project, I decided to take 6 famous historical paintings and glitch them using hex editing software, while trying to to keep the main subject of each piece intact.
I thought it was interesting that nowadays a priceless painting can be reduced to a few hundred lines of code, and because anyone is able to download an image from online, essentially I could be able to alter these famous art pieces to my liking. It was a fun challenge, and I actually saved about 12 separate images that I got just from changing the code in different ways, but these were the most successful results:
I thought it was interesting that nowadays a priceless painting can be reduced to a few hundred lines of code, and because anyone is able to download an image from online, essentially I could be able to alter these famous art pieces to my liking. It was a fun challenge, and I actually saved about 12 separate images that I got just from changing the code in different ways, but these were the most successful results:
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| Birth of Venus (1486), Sandro Botticelli |
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| Guernica (1937), Pablo Picasso |
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| Liberty Leading the People (1830), Joseph Delacroix |
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| Mona Lisa (c. 1503-1519), Leonardo da Vinci |
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| Son of Man (1964), René Magritte |
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| Starry Night (1889), Vincent van Gogh |
Friday, March 23, 2012
Line Describing a Cone
I find the nature of the Line Describing a Cone project fairly intriguing. The fact that the exhibit relies on the situation in which it is being preformed to create its full effect or create a new effect, such as with how when he first started with this idea he could rely on a dusty or smoke filled room to help portray a three dimensional object of light that could be interacted with. I like the malleability and abstractness of these light sculptures and how the experience is altered based on the situation in which it is viewed.
SebastiAn - Threnody
Here's the song with the 11-minute build up.
If you're brave, feel free to listen to the whole thing. If not, I'd suggest skipping to the 10:30 mark and holding out for the beat drop.
Line Describing a Cone
Anthony McCall's take on the use of film and projection in art was very fascinating to read about. Using the projector itself becoming the focal point of an installation/film piece was an interesting idea, and although I would have had a better understanding if I were to see the installation in person, from the way he described it in the reading, he executed that idea superbly.
I would have liked to see Four Projected Movements in person the most, because it would be so cool to enter the projecting field, and to be seemingly trapped in a beam of light. I feel like in the future we can have monumental scientific uses for these projections; instead of studying the 2D projection on a flat surface, scientists and researchers could use the beam of light itself to form holograms (like Katherine pointed out), which would help give a model understanding of their subject of study.
I would have liked to see Four Projected Movements in person the most, because it would be so cool to enter the projecting field, and to be seemingly trapped in a beam of light. I feel like in the future we can have monumental scientific uses for these projections; instead of studying the 2D projection on a flat surface, scientists and researchers could use the beam of light itself to form holograms (like Katherine pointed out), which would help give a model understanding of their subject of study.
Line Describing a Cone
The idea of film moving beyond the traditional two-dimensional
format and occupying actual space reminds me of the holograms they use in Star
Wars for communication.
In a way, you could almost think of McCall’s piece as
sculptural. Although the substance of it is merely projected light, the form
still commands a sort of presence that causes the viewers to respond and move around the
space consciously. The limits of film as a medium are really only those you set on yourself. It remains extremely manipulatable and blurs the categorical lines of 2D and 3D art.
Line Describing a Flim
The series of works described in this reading sounded really innovative and engaging. The idea of looking at, not what is project, but the stream of light being projected seems like a unique idea that hadn't really been addressed before. However it also seems like something that could only be fully appreciated if seen in real life. The diagrams in the reading were not very easy to understand and did not convey to me at least what it looks like in real life. However it seems like there is a lot there could be do with this idea. The beam of light is almost a new medium halfway between a flat picture and 3d space. I'm not quite sure how this fits in with sound installation but I guess you could apply the same kind of thinking in order to use sound in a new way.
Thursday, March 22, 2012
Sound Art/Installation Examples
Hi everyone. Welcome back. Here are a few videos that we're going to view in class and you can return to them here if you like.
Anthony McCall - "Line Describing a Cone" at the Tate
Anthony McCall's more recent work
Documentation of someone "preparing" a piano for one of John Cage's Sonatas
John Cage explaining Silence and Space
John Cage's Indeterminacy
Christian Marclay mini doc
Anthony McCall - "Line Describing a Cone" at the Tate
Anthony McCall's more recent work
Documentation of someone "preparing" a piano for one of John Cage's Sonatas
John Cage explaining Silence and Space
John Cage's Indeterminacy
Christian Marclay mini doc
Friday, March 9, 2012
Hot and Cold
I thought the concept of hot and cold media types was very interesting. An example of hot media, such as the radio, or cold media such as the televison because one is interactive and one is not is a radical idea that implements different types of media.But what I really thought was the most attention grabbing in this reading was what Margaret Mead had to say about the different media types. She said "We can program twenty more hours of TV in South Africa next week to cool down the tribal temperature raised by the radio last week". Here the reader can really tell the difference between cold and hot and how these different medias affect the listener or viewer. This is especially significant because different art mediums, no matter what the medium can affect the viewer. Just as a painting or video can change a viewers emotion or mood, the television and radio can do the same. This is where the radio and television, both as a hot and cold media, make an art medium.
Hot and Cold Media
I
had a difficult time following this article. It seems like an abstract theory
that some guy came up with to describe media experience-- either hot or cold.
He explains hot medium is an extension and advancement of something generic or
“cold”. He says that hot media is high definition. In other words it is well
filled with data. I do not really follow with his explanations and labels that
he gives to mediums. The author states: “cool medium like hieroglyphic or ideogrammic
written characters has very different effects from the hot and explosive medium
of the phonetic alphabet”. I feel like his sentences are his subconscious
thoughts and epiphanies written down in an article. I do agree that different
mediums have different effects on viewers. However, I believe that you can’t
name an experience because this is up to the individual. Perhaps someone thinks
of a medium as big or small, black or white, or maybe thinks of nothing. Because
he uses such broad titles like “hot” and “cold” to describe media experience,
he may seem close to a theory since these two adjectives can encompass so many different
attitudes. I, however, do not think that you can accurately calculate a media
as hot or cold. Different people understand media differently, and from anther
point of view, I will say that say I don’t agree or follow with his “theory”.
As reliable information I would say this article is bogus, but as an abstract
piece of writing I do think that his thoughts are very interesting and unique
Hot & Cold Media
Interesting twist on how to classify mediums. Haven't ever thought of using hot and cold as categories, but at the same time it makes a good amount of sense. The way the internet is described as hot seems most accurate considering the influence it has in society today. However, there seems to be something missing from the equation, almost as if there isn't enough basis to classify them as hot or cold. The author is deceptively good at applying his own definitions to what he says and making it work. But don't be fooled.
Hot & Cold Media
This reading was somewhat perplexing for me, because I understood the idea of splitting 2 similar aspects of culture into 2 separate categories, but in my mind, the categories of "hot" and "cold" media are switched. When he was talking about cool media, I imagined the specifics for the category would be uninvolved, primitive, and ineffective when it comes to changing culture. And when I thought of hot media, I thought of engaging, sophistocated, and revolutionary objects/ideas.
I couldn't get past my own bias of these categories to understand what his specifications were, so I ended up being confused for most the article. Like when he categorized the waltz as "hot," I thought "no, that's a very mellow, formula-driven dance, whereas the Twist is more engaging, more enjoyable, and helped spark a dance movement that challenged past formulas." In my mind, the Twist/Charleston/Lindy Hop were hot dance movements, and the waltz/tango/traditional dances were cool.
I also felt bad while reading this, because he claimed that "backwards countries" were cool, and here in western civilization, we were hot. That part of the article seemed very elitist; I understand that the United States has been helping lead the world in the production of new ideas, but that's no grounds to call all other non-western countries "backwards." Thankfully since this was written, we have taken up a more accepting mindset when it comes to other countries in comparison to the United States.
I couldn't get past my own bias of these categories to understand what his specifications were, so I ended up being confused for most the article. Like when he categorized the waltz as "hot," I thought "no, that's a very mellow, formula-driven dance, whereas the Twist is more engaging, more enjoyable, and helped spark a dance movement that challenged past formulas." In my mind, the Twist/Charleston/Lindy Hop were hot dance movements, and the waltz/tango/traditional dances were cool.
I also felt bad while reading this, because he claimed that "backwards countries" were cool, and here in western civilization, we were hot. That part of the article seemed very elitist; I understand that the United States has been helping lead the world in the production of new ideas, but that's no grounds to call all other non-western countries "backwards." Thankfully since this was written, we have taken up a more accepting mindset when it comes to other countries in comparison to the United States.
Hot and Cold Media
According to the reading, the level of participation determines the hotness or coolness of a piece of media. Also, hot media tends to dominate one sense (sight, sound, etc). So in application to the web intervention project, we decide to aim for either hot or cold media. Is the intervention low in participatory or does the viewer/audience/listener need to fill in the gaps with their own reasoning? In some sense, the ideal "internet intervention" would have some level of participation and require audiences to make inferences but also have the stimulus of hot media.
Thursday, March 8, 2012
Hot and Cold Media
Hot and cold is an interesting way to classify mediums. It is a very natural way of classification but I had never seen it defined as such. It is interesting to apply this to new mediums of communication. The internet, for instance, is a very hot medium. There is an enormous amount of information on the internet and it has spurned a lot of energy in our culture.
However the hot and cold classification seems a like a bit of an oversimplification. It seems like he can just sort of apply to anything and make it work in his definition. It is to vague to actually really allow for any interesting insights. Also he seemed patronizing when talking about "backwards" countries and how technology affects them when compared with the U.S. or England.
However the hot and cold classification seems a like a bit of an oversimplification. It seems like he can just sort of apply to anything and make it work in his definition. It is to vague to actually really allow for any interesting insights. Also he seemed patronizing when talking about "backwards" countries and how technology affects them when compared with the U.S. or England.
Media Hot and Cold
This article is very much a social commentary on cultural trends, both historical and modern, and the revolution from one trend to another. The article makes an argument that trends can be summed up in two categories: hot and cold. The author first seems to define these two types by applying the concept that hot media require less to fill in on the user's behalf where as the cold media expects more of the user to provide what it lacks. Giving the impression that hot media is one sided and cold media is an exchange between the user and the media.
I think the author strays from this mentality about the two types as the article progresses and starts using the adjectives "hot" and "cold" in ways that is more common to us. That "hot" media tends to be more provocative and unsettling to cold cultures and that "cold" media isn't challenging or taking away from the culture.
Wednesday, March 7, 2012
Visual Media Project
http://www.youtube.com/watch?v=dwD4Okk9Cfg&feature=youtube_gdata_player
Finally got this done. Check it out.
Finally got this done. Check it out.
Sunday, March 4, 2012
Artists we looked at this last week
Hey guys. In case you want to look back at some of the work we viewed this past week, here are a few links:
Evan Meaney
256 Colors
Jon Cates
Evan Meaney
256 Colors
Jon Cates
Friday, March 2, 2012
Seis- (Son et lumière)
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Web Intervention
What's interesting is how he presents his information and how he discusses the culture change throughout the years. It's amazing how much has truly changed and how more interactive the web has become, in addition to the major players and social networks like facebook and twitter. Hard to believe someone could narrow down a play-by-play of how the internet has changed, pretty remarkable. The use of different page layouts really helps get his point across and helps to interact and engage with the reader, which is smart considering the subject itself might be passive to some. Good article. As for the project, interactivity would be an area of interest for sure. Look forward to seeing more examples for inspiration.
Vernacular Web
By far this is my favorite reading we have gotten this semester. I remember when my parents got their fist computer in the early 90s and playing on it. Later as i grew up i was able to use the net when i was at school and i remember the really old and tacky web designs i thought were really cool.On probably in second grade i was on the internet for some reason, and i ran into a Under Construction label. Well because of the red, black, and yellow flashing my mom freaked out cause she thought it was a virus or something was wrong with the computer. It is funny how somethings work out and others do not over time, and I'm sure that my mom did not have the only reaction to this because those signs are practically extinct.
Vernacular Web and Project Ideas
The essay spoke of the early days of the web as though it was a physical place, like some old downtown shopping center where the business have slowly started disappearing, becoming outdated, torn down for newer things. I remember the graphics she speaks of (the "enter" button, "under construction" etc.) and it is true that whenever I run across one now, something in the back of mind thinks "that's a bit of throwback." But I guess it's interesting to think of the change webpages have undergone recently in terms of design and what a sites design says about who runs it or who made it.
As for my web intervention project, I was thinking about what I use the internet for most and how power structures might exist in those sites. Facebook is the most structured of any of the sites I frequent. In essence, the site provides users a template with which to construct their online persona. Social interaction among users is strictly controlled to the functions of writing on someone’s wall, sending a message, etc. But before any of the social aspects of Facebook come into play, you must “friend” the person. The legitimacy of Facebook lies in the belief that the social interactions are based in the real world. You are supposed to actually know or have met or anticipate to meet the people who are your “friends.” The concept of “mutual friends” on Facebook further sets up the structure of Facebook’s formulaic social rules. If someone you had never met requested to be your friend, but you saw that you had 30 mutual friends with this person, you would likely assume their identity is legitimate and accept the request. People behave under the assumption that an online persona is truthful if verified by the structure of Facebook. Well, what does someone’s Facebook actually say? Is the online representation of someone accurate? What if that person seems real in every online sense but in reality doesn’t exist? What does that say about the power structure of online social networking?
Vemacular Web
I found this web essay pretty interesting. I wasn't really on the web early enough to remember many of the trends she brings up, but it did get me thinking about what some of the current internet trends are that could possibly be mocked or laughed about in the future. It's hard to try to identify those things, because it's easy to take the internet we have for granted. Afterall, I think the modern internet and search engines are very efficient. The internet is rapidly becoming more and more accessible, and the changes happen so often and so easily (we don't have to go download "internet version 2.0"..."internet version 2.1", etc), that it's hard to remember how things looked 5 years ago. I attended a presentation at SMU by a google employee, and he said that you can sign up to test out the new builds of Google Chrome each night when they all go home. So I feel that in the 90's, changed to the internet could probably be tracked more easily, since the general progression/development was a bit slower. Now that we have so many professions dedicated towards improving and advancing the web, the changes are going to be (and currently are) very seamless.
My web intervention idea would be a combination of web editing and programming. Basically, the website would have a textbox and an output window, and everything you type into the textbox gets "internet-ified". For instance, if you type in "Hey, do you want to see something tonight?", it would output "hey do u wanna c sumthing 2night". I cant decide if I need to incorporate this idea into something else, to make it less blatant, or if the website would be fine with just this one function. The user would obviously have to "cooperate", and write normally for the changes to be noticed.
My web intervention idea would be a combination of web editing and programming. Basically, the website would have a textbox and an output window, and everything you type into the textbox gets "internet-ified". For instance, if you type in "Hey, do you want to see something tonight?", it would output "hey do u wanna c sumthing 2night". I cant decide if I need to incorporate this idea into something else, to make it less blatant, or if the website would be fine with just this one function. The user would obviously have to "cooperate", and write normally for the changes to be noticed.
A Vernacular Web
A Vernacular Web was an interesting essay on what the internet used to be and made realize just how much the web has changed in the last 20 years. I thought it was interesting that even this essay is now out of date; many of the links to examples were broken. It shows just how ever-growing and ever-evolving the internet really is. It also made me wonder what the internet is going to look like in another 20 years and what we'll look back on. I did think the author was look at old internet through the fog of nostalgia however. While the author was trying to give us the reasoning why certain things were done, she easily overlooks why we stopped using them as well. Almost all the different parts she talked about were just plain ugly or annoying and I think the internet has changed for the better to leave them behind.
For my project I am still not exactly sure what I want to do but I want explore the proliferation of smartphones and the effects of having an on-hand connection to the rest of the world at all times. I think it's especially interesting the effects its had on places like the Middle East where they have been able to coordinate revolutions using cell phones. Smartphones seem to me like the most futuristic part of our lives and I want to push the boundary of what they can be used for.
For my project I am still not exactly sure what I want to do but I want explore the proliferation of smartphones and the effects of having an on-hand connection to the rest of the world at all times. I think it's especially interesting the effects its had on places like the Middle East where they have been able to coordinate revolutions using cell phones. Smartphones seem to me like the most futuristic part of our lives and I want to push the boundary of what they can be used for.
Vernacular Web
In the "A Vernacular Web" reading I liked it when the author discussed the culture behind the web and the change between the internet and the 90s. This person is so right because fifteen years ago on the internet we didn't have facebook, myspace, or online dating websites. These things are so popular and huge and yet so young. It's so incredible to me that this person was able to capture that idea of the change on the internet. It's something I've never even thought about.
However, for my project I have no idea what to do! The ideas we were shown in class intrigued me and certain things I would want to experiment with. I would want to do something on an interactive website such as facebook, ebay, or youtube, or any new websites that I find while working on this project. Maybe even a clothing website or service site could come out with my idea. I would love to see more examples of projects in class and keep brainstorming.
However, for my project I have no idea what to do! The ideas we were shown in class intrigued me and certain things I would want to experiment with. I would want to do something on an interactive website such as facebook, ebay, or youtube, or any new websites that I find while working on this project. Maybe even a clothing website or service site could come out with my idea. I would love to see more examples of projects in class and keep brainstorming.
Thursday, March 1, 2012
V E R N A C U L A R & P R O J E C T 2
I really enjoyed this reading because I found that the comparisons she was making from 90's web to the current web totally existed in my use of the internet in my life. Rarely do I read about something that actually relates to me in some way. While I didn't actually use a computer in my early life, I did later on and certainly recollect these shifts in old websites and new websites. I definitely like the old school feel of the images she was talking about but that being said , it was pretty much all I took away from this particular reading.
As far as my ideas go regarding project two, I was really intrigued by the artists who played off ebay (for buying inanimate things) and google (doogle). Given this, I would like to create some sort of interactive website where people can search for something and have their search results be comical and/or meaningful. Perhaps a user types in "love" and the location of love is "around the corner" or "in a bag of trail mix". The idea would be like an online 8 ball. What I am struggling with now is how to avoid making it too cliche or maybe even overdone. As of now I will keep brainstorming so I do not run into this problem.
Vernacular Web and Project 2
The "Vernacular Web" was an interesting view into a modern history. It seems interesting how much and the direction in which things has progressed. With so much of the article emphasizing how amateur web creators were replaced by more professional web designers, I'm reminded of how corporations easily replace "mom and pop" stores and diminish a once thriving entrepreneurship. Though I don't really feel we lost too much as a culture when web creation changed. Much of the graphics were fairly cheesy and reflective of the 90's obnoxiousness.
Project 2
I'm really at a lost as to what to do for this project. I'm not very skilled at manipulating the internet to my will (or any technology for that matter). One concept that I might be able to role with however is how the internet, and global communication, are creating a global spanning culture. Through mass media things such as ideas, humor, and morals are becoming universal. In this we are losing the right to be of our own opinion and are polarized to the opinions that have amassed on the internet. By being exposed to more media we lose a greater part of our authenticity as artists, creators and thinkers. Your work becomes someone else's work and your thoughts become someone else's thoughts. In the end we lose our entitlement to our own individuality.
Vernacular Web & Intervention
In the reading, I like the page describing the Under Construction sign, particularly the Always Under Construction sign. To me, the Always Under Construction sign is like a cheesy symbol of the internet; I remember seeing an article a few years ago about a group of people who were trying to print out the entire internet, and they were moving steadily along until they realized how exponentially the internet was increasing. All of the sudden, a few thousand pages of printed websites became a speculated few million, then a few billion, and so on. The internet is constantly exploding with new pages, pathways, and pursuits put forth by its millions of users. People joke about reaching the ends of the internet, and I've realized now that that claim is forever unfounded, because the internet will always a project that is always under construction.
I find it depressing that the commonalities of the 90s internet era are becoming the butts of present-day jokes. We think that we were so backwards back then, that we were acting childish by making webpage backgrounds look like starry nights, by putting up flashy rainbow bars at the face of websites, by adorning our pages with midi tracks and silly graphics. I remember the days when I used every ounce of my power into making my Xanga page the coolest of the cool, with the biggest cheesefest of graphics the world has ever seen. Each graphic was like a collectible, and I felt such pride having been able to accumulate so many of them.
I love that the author manages to bring some dignity back to these good ol' days by explaining why we did what we did; we weren't children horsing around with a new toy, we were dreamers experimenting with the possibilities of the web. The author was right in explaining the 90s web as a culture, because it had the good, the bad, and the ugly, and you couldn't help but love it.
For the web intervention assignment, I had a few ideas brewing. I'm mostly interested in the digital age's effect on traditional art; being a digital painter by trade, I want to play on the relationship between traditional and digital in art.
I've recently become enamored with glitch art, and I want to create a series of glitch art pieces using classic pieces of art (e.g. Starry Night, Mona Lisa, The Birth of Venus, The Scream, etc) as my bases.
Another idea is to insert pop culture characters into these classical pieces of art, like famous paintings improved by cats
Expounding on that last idea, I'm intrigued with the Anonymous movement, and I want to digitally recreate Delacroix's Liberty Leading the People, only with Anonymous leading the internet users.
I find it depressing that the commonalities of the 90s internet era are becoming the butts of present-day jokes. We think that we were so backwards back then, that we were acting childish by making webpage backgrounds look like starry nights, by putting up flashy rainbow bars at the face of websites, by adorning our pages with midi tracks and silly graphics. I remember the days when I used every ounce of my power into making my Xanga page the coolest of the cool, with the biggest cheesefest of graphics the world has ever seen. Each graphic was like a collectible, and I felt such pride having been able to accumulate so many of them.
I love that the author manages to bring some dignity back to these good ol' days by explaining why we did what we did; we weren't children horsing around with a new toy, we were dreamers experimenting with the possibilities of the web. The author was right in explaining the 90s web as a culture, because it had the good, the bad, and the ugly, and you couldn't help but love it.
Except these ones. They're just frightening.
For the web intervention assignment, I had a few ideas brewing. I'm mostly interested in the digital age's effect on traditional art; being a digital painter by trade, I want to play on the relationship between traditional and digital in art.
I've recently become enamored with glitch art, and I want to create a series of glitch art pieces using classic pieces of art (e.g. Starry Night, Mona Lisa, The Birth of Venus, The Scream, etc) as my bases.
Another idea is to insert pop culture characters into these classical pieces of art, like famous paintings improved by cats
Expounding on that last idea, I'm intrigued with the Anonymous movement, and I want to digitally recreate Delacroix's Liberty Leading the People, only with Anonymous leading the internet users.
The Vernacular Web
Today, I find it very hard to make something on the web that
is new and fresh. Today the web has sooo much material that it seems near
impossible and is quite over whelming. Back In the 90’s the author describes
the web as a “culture”, something that has an environment and was easy to play
around with. It is insane to think that this could have happened 15-20 years
ago with the Internet we have today. Due to the vast number of people out there
that are going against the grain on the Internet and trying to make something
new and improved all the time, trying today would land you as a speck in the
sand. Often the world rejects the old fashion behavior. As the article states: “Your
CV is posted on the company website or on a job search portal. Your diary will
be organized on a blog and your vacation photos are published on iphoto.
There's a community for every hobby and question”. Don’t get me wrong, I am all
for new technologies and improvements but sometimes aspects of the past to me
will always be aspects of the present. Just like clothing goes in and out of
style as a repeating pattern, the past always comes back. I say save your
vintage clothes and hold on to old fashion ways of dealing with the Internet,
because bringing them back could be new and fresh. Just like in all aspects of
art, new contemporary styles of painting/design come in but the old figure
drawing, portraits, and mediums of the past still get incorporated. There is a
reason why are ancestors of the past used the mediums and practices that they
did, and there is no flaw in bringing them back. Though I am a strong advocate
of reinforcing aspects of the past, in our society today and especially on the
internet, old style WebPages and sites are categorized as “sketchy” and “illegitimate”
(I must say that I am a victim of this). When I go to a site with moving icons,
flashing words, (old aspects of the intenet), etc, I automatically think that I’m
on a bad site and going to get virus. Successful companies today, are all for new
and high-tech, and that’s how they will appear (which is why these old outdated
styles are seen as illegitimate). The Internet and everything for that matter is
always contradicting itself, perhaps the cycle will never end.
These type of funny vintage cartoons are a style of the past, however the cartoons are incorporated with funny modern quotes likes these:
I think it would be cool to take this style of cartoon and quotes and to make a couple that contradict and make fun of our attitudes about old and new aspects of the internet and modern technology. Since in the past these types of cartoons were used as advertisements and propaganda, I could make one that is used for the same purpose but with a modern flare.
Tuesday, February 28, 2012
Post-Media
As complicated and confusing as this was too me I actually found it rather insightful and it actually sparked a lot of ideas about medium in my own head. While , this is not what the author was trying prove, I found myself thinking that the new technology available in art is not the end of a media era but rather just an additional type of medium. If this is the case, should crunching numbers on a piece of paper with a pen, a medium of drawing and crunching numbers online, a new from of artistic medium be considered art. If these are both medium , a term typically used for art, then isn't everything we do utilizing them art? So, as human we are all artists. Another thing that intrigued me in this was his mention of how people receive this technological art. Based on their software and programming and, "because of the limited bandwidth capacity of the channel, the presence of noise and possible discrepancy between the sender’s and receiver’s codes, the receiver may not receive the same message as send by the sender". With technology the way viewers see art can differ so much from person to person. The art they see can be so wildly different then the art another person sees, even though its the same peice. Before this was possible, people could only see art in person , so their experience was guaranteed to be the same, the only shift would be the viewers perspective. Ultimately this new medium offers a lot of new direction in the art world.
Friday, February 24, 2012
Post-media Aesthetics
The first few sections of the
reading resonated with some ideas I’ve been considering. History places great emphasis on categorizing
art. The traditional categories of
painting, sculpture, film, photography, however, may not be relevant to the
status quo. We live in this world where we are constantly bombarded with shared
information and images, where basically an anything-goes-mentality reigns what
is considered art. It does not really
make sense to try to hang on to the Old World classifications when they can’t be
evolved and developed fast enough for the new forms of art being created.
Manovich discusses the particulars of how people should think about art but in essence, the categories revolve
around how the viewer/user interacts and behaves to the art piece. Computers
are intrinsically interactive. Our culture as one existing in the age of
technology must consider and adapt to the changes the increased involvement of
the viewer/user brings to Art.
Post-Media
Most people on the blog agree that his article was just a long winded whining session. Most things either go away or change over time, even ideas. His phobia of the upcoming evolution in technology is sad, because he seems to be fearing something he does not quite understand.
Thursday, February 23, 2012
Post Media Aesthetics
From reading the article, I found the author's view of the perception of art somewhat strange. While it does seems as though the author is somehow involved in post-digital media, his initial commentary is very unflattering of the wave of new media. Maybe it's just my perception of the writing, but he appears to be displeased with the exponentially increasing categories of art, and it's as though he wants art to return back to the basics of painting, photography, sculpture, etc. Then a few pages later, he accepts that there are many new categories, but he wants people to embrace their individuality. And all this time he creates his own label for the new categories and tries to shelve them himself.
Like Ryan said in his post, I think the author is overcomplicating a very simple matter. If he preaches so much about people seeing art first hand and interpreting its place in the art world on their own, then he should allow them to decide whether or not they even want to listen to him. Not to sound rude, but people may just want to appreciate art as it is, instead of worrying over its naming process. I call my digital illustrations my "paintings," but some people don't understand why I call them that when I didn't pick up a physical paintbrush in order to create it. That's fine with me, though: I don't get flustered and argue over what the correct terminology is for digital art versus traditional art, I simply move on and thank the viewers for even noticing what I created.
To be honest, articles like this make my head hurt, because I wish artists these days could be less concerned about art in relation to society, and more concerned with creating the work itself. Like this woman:
So passionate...
(PS: don't take this video seriously)
Y-CART
http://www.youtube.com/watch?v=EuYQriIAiNA&feature=g-upl&context=G2fac816AUAAAAAAAAAA
Video Y-CART
Video Y-CART
Tuesday, February 21, 2012
Post Media Aesthetics
The first portion of this article seems to be referring to the need of a new means by which we categorize art in relationship to its medium. I believe the author's argument is essentially that the labels by which we judge a work will also affect how we interpret it. The writing also seems to imply that modern media is being miss categorized by these labels and in turn not doing the works created the justice they deserve. However, the author's opinion is more or less just over complicating a simple matter. Though I do agree that how we associate something will change our perspective on it, I'm of the opinion that a successful work of art would stand on its own despite such preexisting labels.
I get the impression the author is coming from the perspective of someone who is heavily involved in post-digital media giving him better insight on the nuances between digital media that would otherwise be overlooked by general audiences. However, such insight leads to (as I mentioned earlier) the over complicating a simple matter. A trained eye can easily become annoyed over trivial injustices that a more ignorant eye would ignore entirely. This leads to a misuse of knowledge which could be better oriented toward other practices.
Saturday, February 18, 2012
Metaphors On Vision
I found this reading extremely eye-opening because it suggested the importance of the imagination our vision gives us and ultimately how it relates to an artist. It was interesting thinking about the lives of infants who do not label the world in comparison to the proceeding years of growing and learning. Artists strive to see the world how it is not how they know it to be, much like newborns. Babies are unaware of this, but they're limited knowledge is actually an asset that many people would be lucky to find. Imagination would be much easier to build off of with no boundaries of what people learn in life. This however is entirely ironic, but it is what we learn in life that gives us depth and a reason for living, which are key for producing art. Since it is impossible to have both we must learn the lesson of taking what we know in combination with simply our vision and simply what we see to create the ultimate imagination. With this all of our fears can be objectified and more easily disregarded so we can reach ultimate creativity, love, and happiness. Much like this reading was concluded, vision is a language and speaking it is a necessity.
Thursday, February 16, 2012
Metaphors on Vision
I
often think about some of the concepts that arose in metaphors on vision.
Brakhage starts out talking about vision through the eyes of the unknown as a
baby. Babies and young children are new to the world, therefore their vision has
not been corrupted by the knowledge which adults have. We start out knowing
nothing; Light, color, objects, movement, etc is are all up to the imagination until
we put names and meanings to these things. Therefore the imagination of our
mind becomes more and more limited. Thinking back to my world as a young child,
my vision and memory seems like a blur or a dream, perhaps because my
imagination was so large and un-relatable to my perception now. Artist and
those who try to break-apart parts of the world in order to recreate them seem
to be the closest to achieving this open and imaginative vision. It reminds me
a lot of a project we have been working on in foundations with Philip. Our task
was to bring in objects from home that interested us. We then had to spend 4
hours making sketch after sketch of this object recreated differently each time.
Philip instructed us to think of the object like we were aliens with no idea
what these objects were. At first
it was difficult trying to make multiple recreations of a simple box, however
the more I looked at the box and played with it, the more interesting it
became.
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